Post by Jukan Hirokutora on Oct 9, 2007 14:20:00 GMT -5
Creating a character
Click Here to create your character for the RPG, Please do not forget to wait for approval before you begin to role play. If no one approves your character in 5 days, you are automatically granted a pass which will allow you to role play until Jukan or a Mod comes and approves your character. You will know that they are allowed to approve your character by the rank under there name.
Character Jobs
Click here to get the list of Job Classes that your character may choose from. What determines your job class when you first start, is that of your bio. If your Bio states how you became a Retriever, for example, and is well done and descriptive when someone comes to approve. Then your character is granted the job of Retriever. BUT if your character template is poorly done, and isn't detailed enough, you will be given the class of Citizen, and MUST Role Play to achieve your desired Job Class.
Switching Jobs
By Role Play, characters will be given the opportunity to change there Job Class at any given time. By doing so, you will start out at The last level you were when you were that job class. This means, if you were a retriever, and reached level 25, then decide to switch to protector, which you never were before. Your starting level will be 1 since you were never in that class. But if you choose to go from Protector back to Retriever, you will go back to level 25 just as you were before. (Comparable to job changing in Final Fantasy V)
Earning Experience and Leveling up
Each job class has there own amount of EXP needed to level up. Click here to see what it takes for each class. How to earn exp depends on the job you take on. If the job is simple, such as retrieving a lost watch, then you’re likely to get 5 or 10 EXP for that mission, although more dangerous missions can get you more experience. As for Negotiators, They level up depending on how well the job was done. Experience may be higher or lower for Negotiators depending on what the job is that happened. More to come later on
Multiple Characters
There is a limit to how many characters you can make. I am one to believe some people can do better when playing 1, and sometimes, more then one character. So I am allowing up to 4 characters per person. Someone registering for a cannon character will count toward your 4 character limit.
Rules for Multiple characters
You can use as many characters as you will in a regular role play. Meaning something that does not count toward exp and levels. In missions, you may ONLY use one character. By doing this, We can prevent someone from raising a characters level too quickly and prevent someone from getting more out of the mission then the other or rewards no matter the outcome (example, retriever vs. transporter mission, and the transporter succeeds. if someone has one retriever character, and one transporter character. then that person gains from both winning and losing.)
Battle System[/i][/u][/size]
Missions[/u][/i]
On this forum you can find two kinds of missions, Ark missions, and regular missions. Below is a detailed explanation on the two types of missions, and says who may make the missions
Ark Missions[/u][/i]
Missions that pertain to the main story on the forum, Most of the time they will ONLY be made by me, but exceptions can be made for when I am absent or something. Anyone who makes and Ark mission without my permission will be given a warning and have the mission post deleted.
Regular Missions[/u][/i]
Missions made to simply give exp and item rewards. Regular missions can be made by ANY MEMBER WITH MODERATOR OR ADMIN IN THERE TITLE ONLY. These missions can be carried out at any time. And will be rated on a scale of 1-5 of difficulty, 1 being the easiest, and 5 being the hardest. The higher the rank, the higher level is needed to even accept the mission. Anyone not meeting the level requirements will be removed from the mission before it begins. (More rules on mission still to come, this is to give you an idea)
Fighting/Battling[/u][/i]
Fighting offers mostly in missions, But can also be also be carried out in the Underground Arena. Below is a detailed explanation on how battles will be executed.
Mission Battles[/u][/i]
In missions, when a battle begins everyone in the fight MUST post both there HP and AP for the fight. HP is deducted by damage inflicted by an enemies attack or otherwise event, depending of the battle ground, Damage dealt is judge4d by the mission maker, no one can argue that damage. As for AP, it is consumed by what technique you use. Every attack consumes Ability Points (AP), weaker attacks consume less AP then stronger attacks. Even a simple punch or kick will consume 1 AP to use. Once AP is dropped to 0, that person can no longer battle and is practically considered the same as being dead. Once you Hit Points(HP) hits 0, your character id dead. For more information on character deaths, see “Character Deaths” down below.
Arena Battles [/u][/i]
Arena battles are held in the Underground Arena forum on the index. Battles here must have some moderator, or other qualified member there to ref the match and determine damage. Same rules as above apply, only when someone’s HP is reduced to 10 or less, provided that the match isn’t a Death match, will be resulted in defeat. Awards will be made for both the winner and loser. The winner should get the larger amount of exp for winning but how much is given is up to the ref. if too much is given then another mod had authority to step in and change what is given.
Character Deaths[/u][/i]
Every person who joins is allowed up to 4 characters. If a member wants another character then the five they have, they may somehow kill off one of there 4 characters. There are many ways of doing so. One way is through regular role play where someone kills him/her, or by any way of your choosing. The other is by having your character’s HP be reduced to 0, then your character is considered dead, no exceptions made.
Click Here to create your character for the RPG, Please do not forget to wait for approval before you begin to role play. If no one approves your character in 5 days, you are automatically granted a pass which will allow you to role play until Jukan or a Mod comes and approves your character. You will know that they are allowed to approve your character by the rank under there name.
Character Jobs
Click here to get the list of Job Classes that your character may choose from. What determines your job class when you first start, is that of your bio. If your Bio states how you became a Retriever, for example, and is well done and descriptive when someone comes to approve. Then your character is granted the job of Retriever. BUT if your character template is poorly done, and isn't detailed enough, you will be given the class of Citizen, and MUST Role Play to achieve your desired Job Class.
Switching Jobs
By Role Play, characters will be given the opportunity to change there Job Class at any given time. By doing so, you will start out at The last level you were when you were that job class. This means, if you were a retriever, and reached level 25, then decide to switch to protector, which you never were before. Your starting level will be 1 since you were never in that class. But if you choose to go from Protector back to Retriever, you will go back to level 25 just as you were before. (Comparable to job changing in Final Fantasy V)
Earning Experience and Leveling up
Each job class has there own amount of EXP needed to level up. Click here to see what it takes for each class. How to earn exp depends on the job you take on. If the job is simple, such as retrieving a lost watch, then you’re likely to get 5 or 10 EXP for that mission, although more dangerous missions can get you more experience. As for Negotiators, They level up depending on how well the job was done. Experience may be higher or lower for Negotiators depending on what the job is that happened. More to come later on
Multiple Characters
There is a limit to how many characters you can make. I am one to believe some people can do better when playing 1, and sometimes, more then one character. So I am allowing up to 4 characters per person. Someone registering for a cannon character will count toward your 4 character limit.
Rules for Multiple characters
You can use as many characters as you will in a regular role play. Meaning something that does not count toward exp and levels. In missions, you may ONLY use one character. By doing this, We can prevent someone from raising a characters level too quickly and prevent someone from getting more out of the mission then the other or rewards no matter the outcome (example, retriever vs. transporter mission, and the transporter succeeds. if someone has one retriever character, and one transporter character. then that person gains from both winning and losing.)
Battle System[/i][/u][/size]
Missions[/u][/i]
On this forum you can find two kinds of missions, Ark missions, and regular missions. Below is a detailed explanation on the two types of missions, and says who may make the missions
Ark Missions[/u][/i]
Missions that pertain to the main story on the forum, Most of the time they will ONLY be made by me, but exceptions can be made for when I am absent or something. Anyone who makes and Ark mission without my permission will be given a warning and have the mission post deleted.
Regular Missions[/u][/i]
Missions made to simply give exp and item rewards. Regular missions can be made by ANY MEMBER WITH MODERATOR OR ADMIN IN THERE TITLE ONLY. These missions can be carried out at any time. And will be rated on a scale of 1-5 of difficulty, 1 being the easiest, and 5 being the hardest. The higher the rank, the higher level is needed to even accept the mission. Anyone not meeting the level requirements will be removed from the mission before it begins. (More rules on mission still to come, this is to give you an idea)
Fighting/Battling[/u][/i]
Fighting offers mostly in missions, But can also be also be carried out in the Underground Arena. Below is a detailed explanation on how battles will be executed.
Mission Battles[/u][/i]
In missions, when a battle begins everyone in the fight MUST post both there HP and AP for the fight. HP is deducted by damage inflicted by an enemies attack or otherwise event, depending of the battle ground, Damage dealt is judge4d by the mission maker, no one can argue that damage. As for AP, it is consumed by what technique you use. Every attack consumes Ability Points (AP), weaker attacks consume less AP then stronger attacks. Even a simple punch or kick will consume 1 AP to use. Once AP is dropped to 0, that person can no longer battle and is practically considered the same as being dead. Once you Hit Points(HP) hits 0, your character id dead. For more information on character deaths, see “Character Deaths” down below.
Arena Battles [/u][/i]
Arena battles are held in the Underground Arena forum on the index. Battles here must have some moderator, or other qualified member there to ref the match and determine damage. Same rules as above apply, only when someone’s HP is reduced to 10 or less, provided that the match isn’t a Death match, will be resulted in defeat. Awards will be made for both the winner and loser. The winner should get the larger amount of exp for winning but how much is given is up to the ref. if too much is given then another mod had authority to step in and change what is given.
Character Deaths[/u][/i]
Every person who joins is allowed up to 4 characters. If a member wants another character then the five they have, they may somehow kill off one of there 4 characters. There are many ways of doing so. One way is through regular role play where someone kills him/her, or by any way of your choosing. The other is by having your character’s HP be reduced to 0, then your character is considered dead, no exceptions made.